Structure list collapses during editing

Structure list collapses during editing default values. The example is below.

Hello,

I’ve attempted to reproduce this issue, but haven’t been able to do so.

  • Are you able to reproduce this in a clean project?
  • Are you using a custom class for your variable type inside of your struct?
  • Can you provide steps we can follow to reproduce this in a clean project?

Do you also use array type for embeded structures?

Hello,

After investigating this issue, it appears that it is a known issue, UE-28827. This issue is being investigated by our developers, but there is currently no timeline for when a fix will be released.

Have a great day

Any update on this situation? This bug makes a simple task of changing multiple variables in our main data asset take 10x longer than it should

Here’s a link to the public tracker so you can keep an eye on the status of the issue: Unreal Engine Issues and Bug Tracker (UE-28827)

Have a great day!