StructPropery error in Animations Blueprints ( 4.9 )

I updated my project to 4.9 and im getting this error printed to my output log when opening my project. When i open my animation blueprint it does not show any errors.
Whats causing this?

LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC434’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC433’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_8E06C9E84CB7A2ECD0DBAD89C5546DB1’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC432’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC43’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_D74563D24AE1D6A10280B888B02F845E’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F2’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D2’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D42’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB02’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_7C1F488E43C5127826E6A88359356027’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C385’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C384’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C383’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C382’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C38’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_B77A25424D2A0C6D5FAB338F3A9391D7’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_678C51804DCA75927A67F288C2693624’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_BB3D30484E84D3F1A6B991A3C92E237C’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_105A14B143B33AB76093A3B6590166DE’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_1B456F6E4A7FFC6251EA3796D863D0D3’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_F0C206F1433D7C1CEFB0D99B5E229393’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_331151F040A287B52EFEC6B45702017E’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_C00DDD744BE5A4AB6CC5D09FFEEF21BE’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D4’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_5BC197594958F9EC9D3E69BA0E7165F7’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB0’. Unknown structure.
LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/UnnamedProject/Meshes/P_Anim_Blueprint.P_Anim_Blueprint_C:AnimGraphNode_ModifyBone_9F8F132F4CBB8446D1D8B8A288040AA4’. Unknown structure.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC434 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC433 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_8E06C9E84CB7A2ECD0DBAD89C5546DB1 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC432 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC43 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_D74563D24AE1D6A10280B888B02F845E of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F2 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D2 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D42 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB02 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_7C1F488E43C5127826E6A88359356027 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C385 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C384 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C383 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C382 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C38 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B77A25424D2A0C6D5FAB338F3A9391D7 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_678C51804DCA75927A67F288C2693624 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_BB3D30484E84D3F1A6B991A3C92E237C of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_105A14B143B33AB76093A3B6590166DE of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_1B456F6E4A7FFC6251EA3796D863D0D3 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_F0C206F1433D7C1CEFB0D99B5E229393 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_331151F040A287B52EFEC6B45702017E of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C00DDD744BE5A4AB6CC5D09FFEEF21BE of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D4 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_5BC197594958F9EC9D3E69BA0E7165F7 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB0 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_9F8F132F4CBB8446D1D8B8A288040AA4 of P_Anim_Blueprint_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: …/…/…/…/…/ProjectMahti/Content/UnnamedProject/Meshes/P_Anim_Blueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC434 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC433 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_8E06C9E84CB7A2ECD0DBAD89C5546DB1 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC432 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_30FB5E5D4001618D000F1D8A83C4EC43 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_D74563D24AE1D6A10280B888B02F845E of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F2 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D2 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D42 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB02 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_7C1F488E43C5127826E6A88359356027 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C385 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C384 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C383 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C382 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B3CD88344865C0C3A86373A314600C38 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_B77A25424D2A0C6D5FAB338F3A9391D7 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_678C51804DCA75927A67F288C2693624 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_BB3D30484E84D3F1A6B991A3C92E237C of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_105A14B143B33AB76093A3B6590166DE of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_2FDAE0334914E1668F50168CB0235C1F of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_1B456F6E4A7FFC6251EA3796D863D0D3 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_F0C206F1433D7C1CEFB0D99B5E229393 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_331151F040A287B52EFEC6B45702017E of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_92A8C53C4AF1C5BF59F169AEDDC2BF4D of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C00DDD744BE5A4AB6CC5D09FFEEF21BE of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_EF7AEBA346B3D89C5FAD0F8D396881D4 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_5BC197594958F9EC9D3E69BA0E7165F7 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
LogClass:Warning: Property AnimGraphNode_ModifyBone_C75373BE48253346E568A6B3E68D6CB0 of P_Anim_Blueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_ModifyBone) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.

I tested this and removing “transform bone” removes warnings and compile errors. However i can copy paste same exact animation blueprints to another blueprint and those blueprints can compile without errors. Is there any way to fix original animation blueprint since its going to be a lot of work to redo it ?

Sounds like the same problem here.

This helped me: https://answers.unrealengine.com/questions/281819/how-to-solve-activeclassredirects-error.html
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Back up your Project :wink:

Migrate to 4.9

Close Editor

Open MyGameDir\Config\DefaultEngine.ini

Delete all lines starting with (+|-)Active(GameName|Struct|Class)Redirects

Save and hope for the best

Start Project, all Errors gone

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