I get a load error for the past few weeks when I open the editor for my project.
The Error is: Failed to load /Game/BluePrints/InvSlotStruct.InvSlotStruct Referenced by MasterGameInstance_C .
The thing is when I run the game everything in my inventory works fine.
This question is just a general… has anyone ever seen something like this where a struct doesn’t appear to load - but everything works fine relating to that - so maybe there is just some start up config box I need to check or something like that?