Struct Failed to Load, but No Errors

Hello, when I launch the UE5 editor (5.0.3) I get this message:

Failed to load /Game/Blueprints/Saving/LevelData_Struct.LevelData_Struct Referenced by GameInstance_C

It’s strange that the game runs with no problems and the struct works perfectly.

Any idea on what’s happening and how can I fix it?

Did you make changes to the struct data in visual studio?