Striving for Photorealism in UE4

Thanks for the feedback! I’ll be going back over that scene later and polishing it up!

Spent the morning today making some assets wrapped in ivy, aiming to make an overgrown scene. Here’s the first WIP screenshot:

https://cdnb3.artstation.com/p/assets/images/images/003/242/775/medium/eoin-o-broin-screenshot00094.jpg?1471534771

EDIT: updated some lighting and moved around some assets:

https://cdnb3.artstation.com/p/assets/images/images/003/248/007/medium/eoin-o-broin-screenshot00112.jpg?1471597874