String Variable Not Sending via Blueprint Interface

Howdy!

Been scrathing my head trying to figure out why this interface isn’t working.

What I am working on is a system where the player enters different areas of the map and the name (in a string) is then sent to my UI widget graph.

Here is the code in the volume BP



Here is the Blueprint Interface:

Here is the code in the Widget Graph ( I just want it to print the passed variable in red for debugging purposes for now):

An interface call needs to sent to an object reference, ideally something generic like an actor.

If you want to send an interface call to your widget, you need to send it to that widget with a widget reference. You do not have that in your example :wink:

When you create the widget, you get a a reference, you can keep that in a variable, and send it to that later.