I want to convert a string to Int64. Unfortunately, I couldn’t find anything, only the Sting to Int node but that has a lower max value so it’s not suitable. How is it possible to convert it?
Hey @Tsybe!
Check this thread out! It has a solution that may work for you:
I hope the above solution is what you need!
Hi @Quetzalcodename, thanks for your reply!
I already checked that post, but I hoped there is some built-in solution since that, and I just missed it.
Unfortunately, I don’t know what to do with that post. Should I just copy-paste the Syntax to the /Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp
? I don’t want to mess up anything so if you could help me out I would appreciate it!
Hey @Tsybe!
Here are a few resources you can use to turn that C++ into a blueprint. The Unreal Documentation:
And a handy non-Epic affiliated tutorial video:
C++ with BP #3 - Converting a Function in Unreal Engine 4 ( UE4
I hope the above solution works for you!
Thanks for the resources, I read and watched both of them. Sadly, I didn’t get much further. I don’t have any experience with c++ and I don’t know where to start.
Just to clarify I only want to add a node like this:
but with an Int64 instead of the integer.
If I can ask you, please share some more straightforward and beginner stuff. I’m kind of lost right now.