Working hard on my game, I decided to put in an interface, that allows my user to put in words. This is a sort of teaching game (edutainment?) category. Without getting too much into it (although i will be blogging about it this week) I need to take words that the user puts in, and parse them.
So if they put in the word blue, I need to get the first character, the second, the third, the fourth and use them to build things in the game based on the letters they put in.
So I will need to grab a class from my library called, CLS_B_SOLID for instance, and if I know that first character I can do that with the append command.
I had insomnia last night (again) and was thinking my way through this. I used to do this stuff all the time when I worked in VFX, but still feeling my way around UE4, it’s been less than a year I’ve been hunkered down in it trying to transfer all my skills here.
thanks for any insights.