where exactly would i put the string variable:
.h script:
1 // Fill out your copyright notice in the Description page of Project Settings.
2
3 #pragma once
4
5 #include "CoreMinimal.h"
6 #include "GameFramework/GameStateBase.h"
7 #include "season.generated.h"
8
9 /**
10 *
11 */
12 UCLASS()
13 class NAKED_TOWN_API Aseason : public AGameStateBase
14 {
15 GENERATED_BODY()
16
17 };