I have an issue with this simple table. I created this in Blender then imported to Unreal as .fbx but my metarial looks problematic on this stuff. I tried applying faces, smart UV rewrapping thing, adding triangles, importing with tangents or letting Unreal to recompute tangets itself. Some errors gone, some new found but I didn’t see any visual impact. I am done with this and desperate as a beginner.
If anyone has a possible solution please share below.