Stretched Decal Texture

I am using Quixel bridge decals to create road lines but how do i make the texture not stretch when trying to make it span the road without having to copy and paste it in sections if possible

I think they’re meant to be place one at a time, per road marking… :expressionless:

If you took one with a gap in the texture, like

image

you might be able to write your own world aligned material, so that you can stretch it and it repeats.

the solution from senor as always xD

Do you think you could have a look at this one if you have the time

:slight_smile:

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No idea about this one, sorry :joy: