Hello,
I want to create an editable at runtime kitchen cabinet which can be stretched/scaled horizontally. Easy if the cabinet has a plain door profile. But if it has a shaker door profile, when the cabinet is scaled, the vertical shaker profiles also stretch and become out of proportion. Is there perhaps a way to stretch an object only at a certain point (say the middle of the cabinet) so that the side profiles arent also stretched? Alternativley I was thinking of creating seperate vertical and horizontal shaker profile meshes, and only stretching the horizontal mesh. But then how would I ensure the vertical meshes stick to the ends of the cabinet door as the door stretches?
Thanks