Stretch and Squash Soccer Ball

Hi everyone, I am doing a stretch and squash rig for a soccer ball, I got the stretch and squash working, using some match and then scale x, y, z to have the deformations. However, when I rotate the child of the deformed parent it move all. Something I’ve seen in blender that the child lives inside the parent like a shell of the parent, so if I rotate the child doesnt skew. Here is a video of what I mean. And the second one is my rig. I am trying to use deformers but the squashstretch palette is a bit confusing, and Im not good at scripting to modify the kennel. I hope somebody can help me. Thank you in advances.

PD. I hope the developers can make a node or something to have the same parent-child behavior like in blender.

It might be worth it (easier) to just use material panning specifically for the “rotating while stretched” bit:

UE5: Materials (Ep.8 Panning Node)

it’s geometry, not material the soccer pattern