Ok, so i was thinking about trying a full scale AAA style National Hockey League Game, but as a startup indie group, with fewer then necessary contacts, it is too much.
So, a fairly quick n’ easy implementation of Street Hockey would be a great start to a team’s Portfolio. Street Hocket The Game includes basic designs for animations and enviroements, but can be spiced up in fitire updates with fantasy mode where players experience street hockey with VFX like street ball (or street puck) highlighting (should be a stock option as toggleable,) and possible some character “special moves” of also particles prites to enhance visuals with colorful assitive functions like particle hints, also toggleable.
the basic structure of a “Street Hockey Rink” (like an arena built for street hockey) is in the website, and simple level design like urban and suburban locales in different climates would be the norm, after this progression… Looking for Character Animator(s) and Blueprint Designers to implement Inputs and Movement Functions Immediately, or ASAP.
Site was built very recently, as Proof of Concept.
Street Hockey is a well known sport for recreation for young and old. With no necessary learning (but a curve of learning for more advanced players) there is the subtle yet effective fun games of pickup Street Hockey in different locales.
- third person body with 1st person camera perspective to master street ball or puck handling and shooting/passing
- Wide variety of locations, with different climates and gols, most street hockey arenas would be marked in chalk. one Global Rink included
- VR support if applicable (via patch)
Street Hockey: The Game will be a creatively unique game where young and old playrs (via character picker) can play some games in a variety of locations,. Firstly, Sneakers will be the norm for games, until rollerbladies can be animated and implemented (we strive to update or offer free or limited priced DLC) and an official type street hockey rink is included already.
Elite Force Games
We are NOT an officiaal company
If you Freelance or don’t mind doing some demo reel or portfolio work, the sneakers section of Street Hockey my be a great thing for you, simple stick-holding, passing, shooting (wrist and slap) and some deke (fake-out) moves will be great to collaorate on.
I am designing more levels soon, and will include a basic Decal for the Goal line and some chalk circular decals, so if we choose to release an editor, one could use the environments in the game to build a similar street as your own!
Rival Playas: Team Lead, Conceptual Art Modeller/skinner (images avialable on Moddb.com.
Project Stealth, passed prerequisites for Joining the team.
many months over the years, spanning 20 years, of experiments and releases of maps relevant to Moddable Games i have played.
3D Character Animator:
- Ability to export to FBX format.
- Necessary Initial Animations (UE4 Skeleton not required): stick-holding, passing, shooting (wrist and slap) and some deke (fake-out) moves
BluePrint Designer for Input controls and Anim BP"
- BluePrint functionality and experience a Must, these are make or break skillsets, that must be recognized by experienced BP designers.
- Efficient and clean Blueprints so that the Flow of animtion to Anim BP with supp[lied Skeleton (not limited to UE4 Skeleton) is solid.[/li]
We also could use all forms of artistic contributors, while a game has priorties, music and graphic design, both 2d and 3d are very much welcome and royalties for submission and use of your artwork, or animations/BP/Code, etc. will be compensated if we fully realize the concept and publish, on a store.
You may submit a form an/or leave a post in this topic, for more info or to discuss projects(s) on the site, and both are recommended (a post and a form submission). Thank You.