I’ve been working on a project called “Viewport And Level Editing Enhancements”
or VALEE. It is a user interaction experiment where I tried to optimize the level
design process, rethinking the decade old ways we do stuff.
Here is the introduction to the system:
This is the browser demo where you can try the mechanics:
Visit the documentation for a more detailed description:
Please tell me what you think: what you like and dislike, what would you
change and how. If the community considers it useful then I’ll look into
implementing it in UE4.