I recently found out that it is possible to start the editor in debug mode via Visual Studio and then use the editor compile button to compile the code.
There are currently a few problems:
The message log window can not be accessed via ctrl+tab
This is necessary if you want to be able to quickly switch to the build errors.
Once you switch between editor tabs via ctrl+tab, keybindings are not recognized.
For example if I switch from the message log to the main editor window and hit ctrl+shift+b, which is my custom keybinding for the editor compile button, it will not register the action.
I have to hit the compile button manually or left click the viewport. I think this might be a ‘window focus’ bug.
It would also be nice if the compile button keybinding could be recognized globally. For example I would like to compile the gamecode inside the message log window.