Hello geek devs friends !
Here is some magic trick :
Is it loading assets from other maps ? This one is empty. It’s the one I’m using as a default one in editor, as a “failsafe” in case of map loading problems on game maps.
Hello geek devs friends !
Here is some magic trick :
Is it loading assets from other maps ? This one is empty. It’s the one I’m using as a default one in editor, as a “failsafe” in case of map loading problems on game maps.
I think you filled the streaming pool, then opened an empty map. Could that be?
I just opened the project, didn’t do anything at all lol
Strange - no idea…
Ok so…
r.Streaming.PoolSize
Told me the “scalability” shrunk the pool to 1000.
So I did this :
r.Streaming.PoolSize -1
It looks fine but… Now my World Composition Minimap is broken.
So it’s 1/2 win lol
Have you tried a more reasonable value, like 4000?
It’s not necessary. When you type “-1” it’s calculated again. Now I have a bit more than 5K. It should be fine, but it looks like that for some obscure reason, the minimap was damaged and won’t regenerate. Is there a way to “flush” it’s cache, fore it to regenerate ? Right now, I can barely click on the weird partially drawn parts but the level selected is absurd and the map has become useless, making my life miserable to place anything in the world
It looks like my landscape proxys disappeared or fused. My levels are just actors, but the landscape is now just the main level Oo. WTF ?! I know it’s Halloween, but I’m I being haunted ??
yikes…