Streaming data between server and client

Hi everyone,

I’m working on a custom speech module, and I’m at the point where I need to stream data from clients to the server, and from the server to the clients. I don’t really know of any build-in system that allows for streaming between these. Can someone point me in the right direction?

Cheers!

How can I make in game voice communication? - Audio - Unreal Engine Forums this for steam only.
If not steam, you need to buy it or make it yourself.

We’re not using steam, and we’re using a custom-built voice engine so it’s no option in any case. I simply need a way to stream bytes between server and client(s).

If you still need help, email me @ . I built a custom UDP client for UE4 for my chat engine, I’m sure it would work for anything though.

It allows you to define packets and such, has all the different bit readers etc. I plan on releasing it at some point just haven’t gotten to it.