Im new to Unreal Engine, Is it possible to stream the stereo mix output from a DAW like Ableton into Unreal Engine as an Input using the AudioCapture function. I know you can send MIDI and OSC messages but was wondering how I could use the mix from the Ableton session
I don’t know about AudioCapture, but there’s an upcoming feature called AudioLink that is said to allow users to render UE Audio into other programs like Wwise, FMOD, and DAWs.
A comment made during the audio presentation at Unreal Fest seems to be imply that there may also be support for rendering audio from a DAW straight into UE.
Here’s the video: https://youtu.be/q9pFsI9Cq9c?t=651
The quote I’m referring to is at 11:55, emphasis mine:
Other ideas that we have for other middleware, FMOD, etc—but also digital audio workstation expression, so your audio could be rendered out in a DAW and vice versa, and AudioLink for different hardware configurations in a deep way.