Either way I was wondering what the status of this is, stream workspaces have been around in P4 for a while now and it seems the version of P4API you guys use definitely supports them, so the fix should be nominal. It is frustrating to not be able to use this fantastic core perforce feature and need to handle workspace view management manually for all our views in order to use editor integration. Any hope for getting this configured properly and into one of the next few Epic Editor builds?
If there are any Epic employees on here I would really appreciate someone directing this to Engineering, I’m fairly sure if they knew about this issue they would fix it. Having this fix in would add a good amount of value to the product with almost no work.
Thanks a bunch, love UE4 so far! (minus this issue)
Hi all, I’ve updated the AnswerHub post but I thought I would post here too. Support for connecting to stream depots was recently added (last week) and should be present in the next release.
Just wanted to confirm that this did not make it into the 4.0.2 release, as the issue still occurs in it.
This appears to be the case as no changes to any of the files in “Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/” showed up on github for 4.0.2.
Yup, correct it was not in 4.0.2.
It is slated for inclusion in 4.1 (i.e. the next point release), although it should be available through Github before then I imagine.