Hello! I have a pretty big issue that I am completely clueless as to how to fix.
My stream, where I’m pulling numbers from for my terrain generator, is providing completely random results despite using the same seed.
Here’s my most simple example:
And the log:
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 823.244812
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 644.048584
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 834.267395
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 240.333801
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 381.437195
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 846.004578
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 334.916718
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 964.830505
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 214.340332
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 120.985504
LogBlueprintUserMessages: [StreamAnalysis_BP_C_3] 85.384727
This was all printed using the same seed. If anyone has any clue, it would be greatly appreciated if you would share. Thanks!