Hi, I have a problem in the game, especially when rotating the camera around the car, there is a tear in the screen and stripes in the middle, I thought turning on vertical synchronization would help, but stripes still remain. How can you get rid of them? Thank you (I can’t send a screenshot because it can’t be seen)
In your Unreal Engine project settings or in the graphics settings of your game, enable VSync. Sometimes, VSync settings can also be adjusted in your graphics card control panel (e.g., NVIDIA Control Panel or AMD Radeon Settings).
Ensure that your game’s frame rate is consistent with your monitor’s refresh rate. Experiment with different resolutions and graphics settings. Make sure your graphics card drivers are up to date. Triple buffering can be another option to reduce tearing, though it may introduce additional input lag compared to double buffering with VSync.