Strategy Camera
TBS / RTS camera blueprint.
Version 1.0.0 (initial release)
Submitted to marketplace. This post is a placeholder for now.
Marketplace: N/A
Video: [video]https://youtu.be/QZ-k07wCcfQ[/video]
Documentation: http://unreal.loomman.com/strategycamera/
Strategy Camera is a Pawn based blueprint implementing TBS / RTS top down camera with all commonly required basic functionality.
Features:
- Keyboard move / rotate
- Mouse click and drag move (LMB) / rotate (RMB)
- Mouse wheel zoom
- Mouse window border scroll
- Touch controls: single touch - move, double touch - rotate, double touch pinch - zoom
- Camera smoothing
- Adaptive movement speed based on camera distance
- Camera controls and update are frame rate independent
- Movement bounds
- Automatic camera target Z-offset based on default or custom trace channel
PlayerController blueprint is provided with examples on how to move and wait for camera.
2 simple actor blueprints are provided with example of onClick move/teleport camera functionality.
Technical Details:
- Platforms: All
- Number of Blueprints: 5
- Number of Materials: 4