High-quality VR Headset 3D model created with optimized topology for real-time applications. The model has 2,356 tris and 1,257 vertices, making it lightweight and suitable for games, VR/AR, and real-time rendering. Comes with PBR textures (BaseColor, Normal, Roughness, Metallic, AO) for realistic shading in Unity, Unreal Engine, or any modern renderer.
Formats: FBX, OBJ, GLTF/GLB, BLEND (optional)
Textures: 1K/2K PBR (BaseColor, Normal, Roughness, Metallic, AO)
Topology: Game-ready, clean UVs, non-overlapping
Scale: Real-world units (centimeters/meters)
Usage: VR/AR projects, games, product visualization, real-time rendering
Lightweight and optimized for performance
Compatible with Unity, Unreal Engine, Blender, Maya, 3ds Max
Perfect for VR/AR scenes or as a prop in interactive applications