Strange thing with third person animation

Hi,
I have a problem with third person animation. First I made human model in make human and export it into the blender and from blender into UE4 and to skeleton from that model I import third person idle animation and in this animation mesh snap into bones then to this skeleton I import third person mesh and with this mesh animation works fine. I think the problem is in make human mesh. If you have some idea help me. Tanks!