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Strange Texture stretching after Import

After exporting from UDK and Importing in to UE4, i get this strange texture stretching, it looks fine in 3Dmax.

Any help would be appreciated.

UE4:
6d68fbbac91ff71a9f29f966230d7e1961aba950.jpeg
UDK:
97f5fcca5b202e75b0e3b5cda185b3bb9b611991.jpeg

You can take a look at it your self:

https://d1wfmlhput1fqp.cloudfront.net/renegadex/Barracks.zip

Could you show an image of your UVs?

try resetting xForms in 3ds max and then import it into UE4 again?