Strange Texture stretching after Import

After exporting from UDK and Importing in to UE4, i get this strange texture stretching, it looks fine in 3Dmax.

Any help would be appreciated.

UE4:
originalnew.jpg
UDK:
original.jpg

You can take a look at it your self:

https://d1wfmlhput1fqp.cloudfront.net/renegadex/Barracks.zip

Could you show an image of your UVs?

try resetting xForms in 3ds max and then import it into UE4 again?