Strange shadow - UE5 mobile and stationary light

Hey, I guess a picture will simply describe the issue by itself.

This is what I get in mobile preview (doesn’t happen otherwise) with a stationary directional light. When I switch to moveable light, the shadow looks correct. However, for other lighting problems, I would like to stay on stationary. Thanks

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I would say the lightmap of the floor is not high enough resolution. There’s not enough space to write good lines into the lightmap :slight_smile:

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