Hello,
For the past couple of weeks I’ve been experiencing an issue in Unreal Engine when working with VR projects using Meta Quest. Occasionally, when I launch the application, the rendering looks completely wrong: colors appear rainbow-like, inverted (negative), or with very strange visual artifacts.
This issue also happens when using the Meta plugin, and it doesn’t seem to be related to the headset itself, since it also occurs even when the headset is not connected.
I’m not sure what’s causing this. I’ve already tried reinstalling Unreal Engine and updating my GPU drivers, but the problem persists.
Has anyone experienced something similar? Any idea what could be causing this or how to fix it?




