Something has just started happening when I try to build a project in Visual Studio (2017 Community). I’m getting these lines in the build output:
2>Couldn't parse '------- ' in UnrealBuildTool.ConfigFileSection of E:\UE4\EngineVersions\UE_4.18\Engine\Config\BaseEngine.ini 2>Couldn't parse '-------' in UnrealBuildTool.ConfigFileSection of E:\UE4\EngineVersions\UE_4.18\Engine\Config\BaseEngine.ini 2>Creating makefile for hot reloading PythonNonsenseEditor (modules to compile have changed) 2>Compiling game modules for hot reload 2>Using Python at: C:/PROGRA~1/SIDEEF~1/HOUDIN~1.439/python27 2>[WARNING] Your Python installation is not in the system PATH environment variable. 2>[WARNING] Ensure your python paths are set in GlobalConfig (DefaultEngine.ini) so the path can be corrected at runtime.
What’s going on here? This problem has literally just appeared out of nowhere.
And the main problem is that it means I can no longer generate Visual Studio solutions from the explorer (using right click → Generate Visual Studio project files) because of this issue.
What’s going on, and how can I fix this?!