Strange problem...

Hello all, I got a strange problem here. I got an “actor(a)” that’s not my “player” on the game that’s emitter each 30 seconds a MultiSpheretracedByChannel to check if are another “actor(B)” has been built near of this first actor. What is happening is that everytime that “myPlayer” is with a widget opened on the same time that multi sphere happens, if my Player is inside that sphere o near I lost the mouse cursor and get stuck with that widget…

What I should do…? The code is ok… seems to…

Thank u all in advance. Sorry for my bad English.

Mauro