I get these strange squares when importing an alpha texture for masking materials on a landscape. There is no artifact on the png file but these big pixels appear on the landscape. I am very new to landscape materials. What could be causing this? I used Gaea to make both the landscape and the alpha masks i’m using.
thanks in advance!
When I got those, it was because of a lack of RAM (not VRAM, just regular memory).
How much RAM/Memory do you have?
16GB which I know is not enough. Never thought it was a memory issue though, that’s crazy. Anything I can do besides upgrading? I’m currently waiting on my company to send me a new PC.
thank you so much!
You’re very welcome!

