I have a serious issue with my Chaos Vehicle Pawn. The existing BP pawn that I have had placed in-world for the duration of the project has always worked fine and behaves as expected. However the issue starts only when I drop a second copy of the same blupeprint, or delete the existing blueprint and replace it with a new one from the contents folder, behaves erratically and starts spinning/flying out of control (despite being the exact same source blueprint. See video in Link: https://www.youtube.com/watch?v=ZjPT1Pt_xvM).
Currently using UE 5.6, but as far as I’m aware this started as far back as UE 5.3 and has persisted since. Any help/advice would be appreciated