Strange logs entries

Hi,

I got this inside the output log and at a wopping 154250 times!
Where do those logs come from?

[2022.10.11-08.23.13:433][957]AmbientCubemap=1
[2022.10.11-08.23.13:433][957]AmbientOcclusion=1
[2022.10.11-08.23.13:433][957]AntiAliasing=1
[2022.10.11-08.23.13:433][957]Atmosphere=1
[2022.10.11-08.23.13:433][957]AudioRadius=0
[2022.10.11-08.23.13:433][957]BillboardSprites=1
[2022.10.11-08.23.13:433][957]Bloom=1
[2022.10.11-08.23.13:433][957]Bones=0
[2022.10.11-08.23.13:433][957]Bounds=0
[2022.10.11-08.23.13:433][957]Brushes=0
[2022.10.11-08.23.13:433][957]BSP=1
[2022.10.11-08.23.13:433][957]BSPSplit=0
[2022.10.11-08.23.13:433][957]BSPTriangles=1
[2022.10.11-08.23.13:433][957]BuilderBrush=1
[2022.10.11-08.23.13:433][957]CameraAspectRatioBars=0
[2022.10.11-08.23.13:433][957]CameraFrustums=0
[2022.10.11-08.23.13:433][957]CameraImperfections=1
[2022.10.11-08.23.13:433][957]CameraInterpolation=1
[2022.10.11-08.23.13:433][957]CameraSafeFrames=0
[2022.10.11-08.23.13:433][957]CapsuleShadows=1
[2022.10.11-08.23.13:433][957]Collision=0
[2022.10.11-08.23.13:433][957]CollisionPawn=0
[2022.10.11-08.23.13:433][957]CollisionVisibility=0
[2022.10.11-08.23.13:433][957]ColorGrading=1
[2022.10.11-08.23.13:433][957]CompositeEditorPrimitives=0
[2022.10.11-08.23.13:433][957]Constraints=0
[2022.10.11-08.23.13:433][957]ContactShadows=1
[2022.10.11-08.23.13:433][957]Cover=0
[2022.10.11-08.23.13:433][957]DebugAI=0
[2022.10.11-08.23.13:433][957]Decals=1
[2022.10.11-08.23.13:433][957]DeferredLighting=1
[2022.10.11-08.23.13:433][957]DepthOfField=1
[2022.10.11-08.23.13:433][957]Diffuse=1
[2022.10.11-08.23.13:433][957]DirectionalLights=1
[2022.10.11-08.23.13:433][957]DirectLighting=1
[2022.10.11-08.23.13:433][957]DistanceCulledPrimitives=0
[2022.10.11-08.23.13:433][957]DistanceFieldAO=1
[2022.10.11-08.23.13:433][957]DynamicShadows=1
[2022.10.11-08.23.13:433][957]Editor=0
[2022.10.11-08.23.13:433][957]EyeAdaptation=1
[2022.10.11-08.23.13:433][957]Fog=1
[2022.10.11-08.23.13:433][957]ForceFeedbackRadius=1
[2022.10.11-08.23.13:433][957]Game=1
[2022.10.11-08.23.13:433][957]GameplayDebug=1
[2022.10.11-08.23.13:433][957]GBufferHints=0
[2022.10.11-08.23.13:433][957]GlobalIllumination=1
[2022.10.11-08.23.13:433][957]Grain=1
[2022.10.11-08.23.13:433][957]Grid=0
[2022.10.11-08.23.13:433][957]HighResScreenshotMask=0
[2022.10.11-08.23.13:433][957]HISMCClusterTree=0
[2022.10.11-08.23.13:433][957]HISMCOcclusionBounds=0
[2022.10.11-08.23.13:433][957]HitProxies=0
[2022.10.11-08.23.13:433][957]HLODColoration=0
[2022.10.11-08.23.13:433][957]HMDDistortion=0
[2022.10.11-08.23.13:433][957]IndirectLightingCache=1
[2022.10.11-08.23.13:433][957]InstancedFoliage=1
[2022.10.11-08.23.13:433][957]InstancedGrass=1
[2022.10.11-08.23.13:433][957]InstancedStaticMeshes=1
[2022.10.11-08.23.13:433][957]Landscape=1
[2022.10.11-08.23.13:433][957]LargeVertices=0
[2022.10.11-08.23.13:433][957]LensFlares=1
[2022.10.11-08.23.13:433][957]LevelColoration=0
[2022.10.11-08.23.13:433][957]LightComplexity=0
[2022.10.11-08.23.13:433][957]LightFunctions=1
[2022.10.11-08.23.13:433][957]LightInfluences=0
[2022.10.11-08.23.13:433][957]Lighting=1
[2022.10.11-08.23.13:433][957]LightingOnlyOverride=0
[2022.10.11-08.23.13:433][957]LightMapDensity=0
[2022.10.11-08.23.13:433][957]LightRadius=0
[2022.10.11-08.23.13:433][957]LightShafts=1
[2022.10.11-08.23.13:433][957]LOD=1
[2022.10.11-08.23.13:433][957]LODColoration=0
[2022.10.11-08.23.13:433][957]MassProperties=0
[2022.10.11-08.23.13:433][957]Materials=1
[2022.10.11-08.23.13:433][957]MaterialTextureScaleAccuracy=0
[2022.10.11-08.23.13:433][957]MediaPlanes=1
[2022.10.11-08.23.13:433][957]MeshEdges=0
[2022.10.11-08.23.13:433][957]MeshUVDensityAccuracy=0
[2022.10.11-08.23.13:433][957]ModeWidgets=0
[2022.10.11-08.23.13:433][957]MotionBlur=1
[2022.10.11-08.23.13:433][957]Navigation=0
[2022.10.11-08.23.13:433][957]Niagara=1
[2022.10.11-08.23.13:433][957]OcclusionMeshes=0
[2022.10.11-08.23.13:433][957]OnScreenDebug=1
[2022.10.11-08.23.13:433][957]OutputMaterialTextureScales=0
[2022.10.11-08.23.13:433][957]OverrideDiffuseAndSpecular=0
[2022.10.11-08.23.13:433][957]Paper2DSprites=1
[2022.10.11-08.23.13:433][957]Particles=1
[2022.10.11-08.23.13:433][957]PathTracing=0
[2022.10.11-08.23.13:433][957]PhysicalMaterialMasks=0
[2022.10.11-08.23.13:433][957]Pivot=0
[2022.10.11-08.23.13:433][957]PointLights=1
[2022.10.11-08.23.13:433][957]PostProcessing=1
[2022.10.11-08.23.13:433][957]PostProcessMaterial=1
[2022.10.11-08.23.13:433][957]PrecomputedVisibility=1
[2022.10.11-08.23.13:433][957]PrecomputedVisibilityCells=0
[2022.10.11-08.23.13:433][957]PreviewShadowsIndicator=1
[2022.10.11-08.23.13:433][957]PrimitiveDistanceAccuracy=0
[2022.10.11-08.23.13:433][957]PropertyColoration=0
[2022.10.11-08.23.13:433][957]QuadOverdraw=0
[2022.10.11-08.23.13:433][957]RayTracedDistanceFieldShadows=1
[2022.10.11-08.23.13:433][957]RayTracingDebug=0
[2022.10.11-08.23.13:433][957]RectLights=1
[2022.10.11-08.23.13:433][957]ReflectionEnvironment=1
[2022.10.11-08.23.13:433][957]ReflectionOverride=0
[2022.10.11-08.23.13:433][957]Refraction=1
[2022.10.11-08.23.13:433][957]Rendering=1
[2022.10.11-08.23.13:433][957]RequiredTextureResolution=0
[2022.10.11-08.23.13:433][957]SceneColorFringe=1
[2022.10.11-08.23.13:433][957]ScreenPercentage=1
[2022.10.11-08.23.13:433][957]ScreenSpaceAO=1
[2022.10.11-08.23.13:433][957]ScreenSpaceReflections=1
[2022.10.11-08.23.13:433][957]Selection=0
[2022.10.11-08.23.13:433][957]SelectionOutline=0
[2022.10.11-08.23.13:433][957]SeparateTranslucency=1
[2022.10.11-08.23.13:433][957]ServerDrawDebug=0
[2022.10.11-08.23.13:433][957]ShaderComplexity=0
[2022.10.11-08.23.13:433][957]ShaderComplexityWithQuadOverdraw=0
[2022.10.11-08.23.13:433][957]ShadowFrustums=0
[2022.10.11-08.23.13:433][957]SingleLayerWaterRefractionFullPrecision=0
[2022.10.11-08.23.13:433][957]SkeletalMeshes=1
[2022.10.11-08.23.13:433][957]SkyLighting=1
[2022.10.11-08.23.13:433][957]Snap=0
[2022.10.11-08.23.13:433][957]Specular=1
[2022.10.11-08.23.13:433][957]Splines=0
[2022.10.11-08.23.13:433][957]SpotLights=1
[2022.10.11-08.23.13:433][957]StaticMeshes=1
[2022.10.11-08.23.13:433][957]StationaryLightOverlap=0
[2022.10.11-08.23.13:433][957]StereoRendering=0
[2022.10.11-08.23.13:433][957]StreamingBounds=0
[2022.10.11-08.23.13:433][957]SubsurfaceScattering=1
[2022.10.11-08.23.13:433][957]TemporalAA=1
[2022.10.11-08.23.13:433][957]Tessellation=1
[2022.10.11-08.23.13:433][957]TestImage=0

Best regards

Hi,
I could resolve it myself.
The problem was an executed console command, but why this specific command creates this log … I believe not even Epic does know!

The command show spline created this logs.

The source I have to work with called it in one actor begin play and this actor is reused … well … a lot.

Best regards