Hello,
We’ve been experiencing a strange issue with our project and would appreciate some insight.
We have a custom device in our map that’s quite large — it holds an array with over 180 items and controls our entire tycoon system. Until last week, everything was working fine. However, now if we add even one more component to this device, then close and reopen the project, the launch process takes over 2 hours.
Strangely, if we make a change to the device and launch immediately afterwards, the launch is almost instant (as it used to be).
To work around this, we added a temporary string field inside the device. Now, before launching, each person on the team must modify this message slightly. Doing this makes the project load quickly again.
We’re trying to understand:
- What is causing this delay?
- Is the size of the device the issue?
- Why does modifying it — even making it larger — temporarily fix the launch time?
Has anyone else experienced this? Any suggestions or explanations would be really helpful.
Thanks in advance!