Hi guys, sorry if im missing some thing but im having an issue when i load in to a saved/published map (so that i can make some changes/fixed to update the map) but i load it up on uefn and it loads with a bunch of changes that were all made during the initial map creation.
So for example if i built a wall… but at some point changed the wall… ill load in to uefn and it will have BOTH walls there… even though my last save (and map publish) had just the last wall. (hope that makes sense) pic below for reference… but there is like 100 things in the map that are like this… it also happens on multiple of my maps. it worry’s me that maybe island and device settings might be random too… so if i make edits and update the map… i might be re-publishing the map with issues.
pic below for example… i had the sand bags there early in the map making… but changed them out for the white and orange barriers later… which the map was saved and published with… but now when i open it in uefn to edit other things… it has both?