Strange black outline of landscape and static mesh

I don’t know how but this strange black outline exists on anything on my level (my landscape and static mesh). This happens in both the UE editor and in the game preview ( second picture my pawn):
5.bmp (3.0 MB)
6.bmp (1.2 MB)

(I am using a Complete Project from Marketplace as the base for this project)
Any ideas how to get rid of it? Please help! Thx

Hey there @tEMPlEnnY! Looks like it could be some anti aliasing artifacts or some form of post processing effect.

Try disabling your post processing altogether, does that change anything?

Does changing your Anti aliasing settings change anything?

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I was the anti aliasing settings. I got it working. Thx