# Straight teleportation arc

Hey Hey
i want to straighten the teleportation arc of the player pawn and get rid of the range limitation. I saw something similar in altspace vr (a game on the oculus store) and i found it way more responsive

I tried changing some values and the tangents etc. but nothing had an effect so i am probably in the wrong blueprint ^^"

Does anyone know where i have to make the changes to see an effect (and eventually achieve the desired effect)

it would be awesome if someone could help!