I have the following blueprint. The player moves forward and backward, but strafes instead of turning. I don’t know how to make the player point towards the walking direction. Any ideas how to modify this blueprint?
You’ll want to plug the Action Value Y * 100 into Delta Transform Rotation Z (Yaw).
You currently have it plugged into Location Y, which is why it’s moving you rather than rotating.
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To further rockenrock’s replay, you should use “Make Vector” and “Make Rotation” nodes in the future to avoid confusion.
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