I want to be able to move my character left/right, no matter what direction the camera is facing. I can’t find this anywhere. Can someone give me some pointers?
For clarification I’m taking about strafing, not rotating.
As it is now, I can strafe based on camera direction but not based on character direction
yes so just as you have likely have AddMovementInput on the actorforwardvector when you press forward and back, do it for the right vector for left and right