Hey,
So I have footstep sounds working in a FPS project. I tried to apply the same logic to the movement right nodes (this is strafe yea?) but I am not getting any sounds.
Any ideas?
Hey,
So I have footstep sounds working in a FPS project. I tried to apply the same logic to the movement right nodes (this is strafe yea?) but I am not getting any sounds.
Any ideas?
FIX:
I made a new timeline for the Movement Right* and now it works… is it a thing that inputs don’t like accesing the same timeline i wonder?
Hi I have a solution and worked with same example as you, if you dont mind can I see your timeline - after you added one more? How many different materials and audio cues do you have?