StoryAge - Temple Ruins

Showcase - Video

Demo - Playable Build (Unreal Engine 4.26)

Support - Join Discord

Temple Ruins are inspired by ancient Greek and Aztec architectures. It helps you quickly create your environment with over 140 assets of many different types.

Features:

  • Parametric Material Instances

  • Trim Sheet and Tileable Textures

  • Landscape Optimization with RVT

  • Detail Texturing

  • Game Ready

Important/Additional Notes: 

  • Enable Virtual Texturing for Landscape Blending

Temple Ruins
Temple Ruins is an asset released on the Unreal Engine Marketplace. You can find the asset page and the user reviews/questions below.

Unreal Engine Marketplace:
Release Date - Unreal Engine Marketplace: 18 Jul 2022

Asset Page - Unreal Engine Marketplace:

Asset Reviews:
No Review…

Asset Questions:


Questions couldn’t be transferred during the migration from Unreal Engine Marketplace to Fab.

Hello Everyone,

We noticed that there are some visual issues with Temple Ruins when downloading it from Fab.
We believe that the Trimsheet (“/Game/TempleRuins/Textures/Environments/TrimsSheets/T_TrimSheet_01a_NAOH”) file may become unreadable, possibly due to an issue during Fab’s download process.

For this reason, we are sharing the Trimsheet Source files as attachments (due to Forum’s file upload limit, the files are split into multiple ZIP parts and may require Third Party Software such as PeaZip or 7zip to Extract). If you encounter this issue, you can reimport these Source files to resolve the problem.
I hope this helps.

Best regards…

TempleRuins Trimsheet_01a.zip.001 (25 MB)

TempleRuins Trimsheet_01a.zip.002 (25 MB)

TempleRuins Trimsheet_01a.zip.003 (25 MB)

TempleRuins Trimsheet_01a.zip.004 (1.1 MB)