A weathered, battle-scarred steppe pine tree with broken branch stubs, built for open-world, survival, and RPG environments. Includes 3 levels of detail (LOD0: 20,000 tris, LOD1: 12,000 tris, and a 2-triangle camera-facing billboard) for optimized performance from close-up to distant view.
Clean topology, organized UVs, and full PBR texture sets (Base Color + Normal Map). Delivered in multiple formats (GLB, FBX, OBJ) — ready to import into Unity, Unreal, Godot, Blender, or any compatible tool.
Not rigged or animated — a static environment asset ideal for background dressing, resource-gathering nodes, or open-world set dressing.