I have been using unreal blue prints allot in the past year and am now wishing to know more about something I have previously never tried to do.
I want to know if it is possible with only blueprints to store player data from a local game of my own custom game mode into an encrypted folder on my own server online.
Assuming this is possible I want to know how I would go about getting a login/account system using blueprints. My vision is to have an interface pop up that requires an internet connection, the interface makes a live check from the users inputed username and password and when they click login it checks that data matches an account that is stored on the encypted folder on my server.
I only read this :
I have been using unreal blue prints allot in the past year and am now wishing to know more about something I have previously never tried to do.
I want to know if it is possible with only blueprints to store player data from a local game of my own custom game mode into an encrypted folder on my own server online.
The reset you have to understand the The rhythm of how Varest MySQL and Php work after you follow this tutorial, how to get data from the database and how to set them for later “Get”.
Enjoy!
if you have questions i’ll be more then glad to answer you, privately so you don’t pop up the same question everytime ;o