Stored Player data and Local to online server transition

Hi,

I have been using unreal blue prints allot in the past year and am now wishing to know more about something I have previously never tried to do.
I want to know if it is possible with only blueprints to store player data from a local game of my own custom game mode into an encrypted folder on my own server online.
Assuming this is possible I want to know how I would go about getting a login/account system using blueprints. My vision is to have an interface pop up that requires an internet connection, the interface makes a live check from the users inputed username and password and when they click login it checks that data matches an account that is stored on the encypted folder on my server.

I only read this :
I have been using unreal blue prints allot in the past year and am now wishing to know more about something I have previously never tried to do.
I want to know if it is possible with only blueprints to store player data from a local game of my own custom game mode into an encrypted folder on my own server online.

yes you can, using Php and MySQL

try Varest plugin

check AWARDSPACE.COM

they give 1 year free hosting.

you will have to learn some Php Coding which is my opinion is so easy.

reply back to me and i’ll give you some tutorials to achieve this.

saving and loading an inventory items, Login system, character stats and much more can be done. ;p

Awesome, Thanks for the reply! I am looking into php and MySQL. I would greatly appreciate it if you could help me with some tutorials.

Hi!

Glad you came!

There you go.

The reset you have to understand the The rhythm of how Varest MySQL and Php work after you follow this tutorial, how to get data from the database and how to set them for later “Get”.

Enjoy!

if you have questions i’ll be more then glad to answer you, privately so you don’t pop up the same question everytime ;o

Thanks so much! Will do.