Store Version Number

Is there any reason the store version number is limited to a 16 bit integer? The google play store allows for 32 bit integers, and I have been using them for quite some time. It makes version numbers easier.

Hi spdemille,

No, this should not be clamped to 16-bit. I’ve changed it for 4.11. Here is the GitHub commit:

https://github.com/EpicGames/UnrealEngine/commit/1fb12aa3c8bfb9329ca948983b482ad78ed0d818