Now what I want to do next is stop (or pause rather) it’s execution until the cursor is at least 1px away from the edge of the screen and this should apply to all 4 ends of the screen.
the way you setup is pretty interesting, but your intended control is not clear in description.
do you want to have:
A. RTS like scroll when cursor touched the screen edge.
B. really old school mouse driven scroll window where when the window touched the map edge the scroll should stop.
C. anything special that you wanted to do?
Interesting, really? I’m a noob who doesn’t know what he’s doing tbh.
Basically, when I move the cursor the camera moves with it as well. As soon as the cursor will reach the any edge of the screen the camera should not move anymore. When the cursor is not at the edge of the screen, the camera continues to move.
Yeah, that’s what I thought too - I just don’t know how to actually do it Blueprints are confusing to me right now. I guess I’ll need some kind of an if statement and something that will stop the execution on command. Could you possibly help me to figure it out? Thanks!