Stop UFO 'Stalling' Behaviour on Vertical Climb


I’m using the UFO flying example to try and understand movement etc.

I notice that if you fly the UFO straight up, it kind of ‘stalls’ and the camera rotates. However, I want to be able to fly the UFO straight up without this. I thought it was a physics variable effecting this but cannot find it.

Any ideas would be appreciated!

Many thanks :slight_smile: