I’m creating a game that involves the player having a slingshot, I have a sound cue for arming the sling shot and once the player hits the enter button the sound starts to play.
The sequence I want to happen is the player hits the enter key, the sound plays, the player lets go of the button and the sound stops. But when I release the button the sound continues to play, I checked and I have definitely unchecked the looping function. Please Help