This code not works, but as test in Print String true/false working correctly.
I have tried used Stop Anim montage but no stop. I have one animation and I need to stop from 0.50 time and I used Notifies for that. All is working correct, only Stopping not working.
Also I want to know how to use animation from 0.50 to 0.80 seconds? I think I can use Notifies too for that.
I don’t want split in two montage because I know exists good solution for that.
Hey, the node you are looking for is called “Montage Stop” not “Stop Anim Montage”.
To acces it in your character blueprint, drag in a “skeleton mesh” reference drag out and get the “anim instace”. Then drag out from your “anim instance” and search “Montage Stop”.