I’ve created a Physics system that lets you grab and release objects. I’m having an issue with the PhysicsObject where if I stand on top of or walk into the object it will move both the object and the player in unpredictable ways as you can see from this clip:
I’d rather not make the photo phase through the player, so is there any way I can stop it from getting this crazy acceleration? Might it have something to do with disabling CCD when not holding the object? Thanks in advance.