Stop my platform from moving through other objects

Thanks for posting the asset/project :slight_smile:

Yes I will test that. My method did not attach the Player to the Platform.

  • Thus my Player could still move around on the Plat, while also telling the Plat to move (according to whatever was Player’s last input direction).
  • But it had Sweep issues (since I didnt hard attach). But with your version I will experiment and have an idea to add that.

You’ll need to attach + set ignore while moving (hence the need to attach).

Thnx!

Yeah, i noticed as well that using a box collision and rotating around in a corner would get my platform stuck. I fixed it by using a spherical collision, which is even better because eventually i want to replace the square platform with a circular platform anyway.

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